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Treant Protector
Treant Protector
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Treant Protector
Treant Protector
Overview
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GraphsGraphs
AttributesAttributes
AbilitiesAbilities
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Overview
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Treant Protector

All rank tiers
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Win Rate48.5%#87 overall
Pick Rate3.4%#106 overall
Matchups
Lycan
+9.0
Chen
+7.9
Elder Titan
+7.6
Arc Warden
-5.5
Underlord
-5.6
Grimstroke
-6.0
Best against
Treant Protector
Worst against
​
Safe Lane 
1.5%
39.7%
10%
W20%
D25%
L32%
13%
Suggested partners
Vengeful SpiritInvokerMonkey KingTechiesKunkka
​
Mid Lane 
1.3%
39.6%
2%
W26%
D18%
L40%
14%
Strongest against
LinaNecrophosPudgeQueen of PainTiny
​
Off Lane 
6.8%
44.8%
7%
W28%
D19%
L34%
12%
Suggested partners
LionDeath ProphetOmniknightSilencerJakiro
​
Soft Support 
36.2%
48.8%
5%
W23%
D23%
L36%
12%
Suggested partners
Dark WillowSlarkRazorKunkkaMedusa
​
Hard Support 
Most played
54.2%
50.8%
7%
W31%
D24%
L30%
8%
Suggested partners
SniperDrow RangerMedusaJuggernautGyrocopter
Abilities
Nature's Grasp
Nature's Grasp
Point Target
Leech Seed
Leech Seed
Unit Target ∙ Enemies
Max first
Best level 1
Living Armor
Living Armor
Unit Target ∙ Allies
Eyes In The Forest
Eyes In The Forest
Unknown
Upgrade
New
Overgrowth
Overgrowth
No Target
Level at 6
Talents
450 AoE Living Armor+6.3%
-35s Overgrowth Cooldown
+45 Leech Seed Damage/Heal+0.0%
+8 Living Armor Bonus Armor
+25 Nature's Grasp Damage
+18% Leech Seed Movement Slow+1.0%
-4s Nature's Grasp Cooldown
+2 Living Armor Heal Per Second+1.8%
Items
Boots
Boots of Speed
50%
Arcane Boots
51%
Boots of Travel
68%
Boots of Travel 2
70%
Starting-1:40
Wind Lace
51%
Ring of Basilius
51%
Sentry Ward
51%
Magic Stick
51%
Early0:00 - 15:00
Kaya
59%
Pavise
57%
Meteor Hammer
55%
Blink Dagger
54%
Mid15:00 - 35:00
Buckler
61%
Mekansm
59%
Aghanim's Scepter
58%
Headdress
57%
Late35:00+
Mekansm
62%
Meteor Hammer
60%
Buckler
60%
Headdress
59%
Featured guides
zzw
28:35
Dire
8
/
4
/
19
Nature's Grasp
Leech Seed
Living Armor
Overgrowth
Gauntlets of Strength-01:29
Arcane Boots06:23
Crimson Guard16:17
Eul's Scepter of Divinity26:17
Fluffy Hat 
Brigand's Blade
ааа
26:19
Radiant
4
/
3
/
20
Nature's Grasp
Leech Seed
Living Armor
Overgrowth
Magic Wand07:44
Arcane Boots12:45
Wind Lace19:06
Meteor Hammer24:17
Hand of Midas Recipe 
Observer and Sentry Wards 
传说中的卷毛
33:23
Dire
12
/
2
/
23
Nature's Grasp
Leech Seed
Living Armor
Overgrowth
Magic Stick01:37
Arcane Boots09:10
Blink Dagger17:16
Smoke of Deceit27:44
Aghanim's Scepter28:19
Top players
1
N☺︎R D Y
+27
2
WatermelonAndFriedChickenLover
+23
3
虎王
+18
4
Kpest
+18
5
ekker
+17
Recent rampages
iStoic
11:55 AM - 6/6
Primal Beast
Zeus
Shadow Shaman
Tiny
Tusk
Pewpewlo
8:48 PM - 6/5
Slark
Venomancer
Grimstroke
Abaddon
Vengeful Spirit
Grayroad
9:16 AM - 6/4
Pudge
Ancient Apparition
Medusa
Tidehunter
Earthshaker
Excáliburc:::{::::::::::::::>
12:42 AM - 6/3
Venomancer
Crystal Maiden
Luna
Phantom Lancer
Slark
EL HENTAI
3:39 PM - 6/2
Leshrac
Night Stalker
Ursa
Rubick
Beastmaster
Details
Treant Protector is ever the benevolent ally, sprouting regenerating armor for his cohorts and their fortifications alike. Emerging unseen from among the trees, he binds foes with overgrowth as he leeches health from enemies and into nearby allies.
Hero ID
83
LoreFar to the west, in the mountains beyond the Vale of Augury, lie the remains of an ancient power, a fount of eldritch energy nestled deep in the high woods. It is said that the things that grow here, grow strangely. To the forces of nature this is a sacred place, made to stay hidden and unknown. Many are the traps and dangers of this land. There are all-consuming grasses, crossbred fauna and poisonous flowers, but none are so fierce as the mighty Treant Protectors.

These ageless, titanic beings, charged with keeping the peace in this dangerous land, ensure that none within encroach without reason, and none without poach their secrets. For time untold they tended to their holy ground, uninterrupted, only dimly aware of the changing world beyond. Yet inevitably the wider world grew aware of this untamed land, and with each passing winter the outsiders grew bolder. Soon they arrived with tools to cut and with flames to burn, and often the Treants would ponder: who are these fragile, industrious creatures? What now had become of the wild, green world? There came and went an age of questions and of doubts, a thousand summers of long traditions set to scrutiny, while more and more the outsiders died and fed their earth.

When all that bloomed had finally finished their say, curiosity had overcome caution. It was decided: a lone Protector would be sent into the wider world, and instructed to wander until the glaciers arose once more, to observe the changing land and its creatures, and to discover what unknown dangers could threaten their sacred ground.